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[N:14] Gurragashmiyar; The Traversing Gate
Topic Started: Jan 10 2018, 07:57 AM (59 Views)
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Gurragashmiyar ("Community, With Gate") is located deep within the Gobe, a debris field of large derelicts and asteroids. A large link of Lojari pirate fortresses and small moon sized asteroids orbiting a dying star known as the Hickanki. Gurragashmiyar is a port for the worst in any storm. For a price travellers can raise an army or lose themselves in some of the most difficult to find backwaters in all the known galaxy. The Gurragash Oshmio is particularly violent, and warriors from the Gurragash clans are particularly ruthless. Gurragashmiyar is in a perpetual state of trade and conflict. The belt community also has a functioning FTL calculating jump gate, which is an agreed demilitarized asset for pirates in the system. The gate is capable of accurately jumping many ships a day in a price-for-distance deal. Explorers, pirates and black operators come to Gurragashmiyar in order to go further than their smaller ships would let them. For many Lojar, the Gurragash Gate is a one way ticket, a way to lose themselves in the galaxy without a lifeline to come back to civilisation. In the same vein it is also a way for Lojari to banish pirate warlords for good, at such a distance where they are incapable of returning or bothering anyone.

Due to this, Lojari play host to anyone here that are willing to give them money, the warband in control claims the cash, the cash supports the war efforts and the positioning of Gurragashmiyar allows refueling and striking to most of the prominent powers in the galaxy. It's position as a crossroad station collective means that they can charge a hefty toll to companies they know they can extract it from.
Edited by Credentials, Jan 10 2018, 08:08 AM.
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From the asteroids, the wrecks and even larger Lojari ships themselves, like flies to honey the Lojari vessels swarmed to the binding Gate. The pirate kings rarely were given an opportunity to operate with such legitimacy. To entice the warrior chieftains of Lojar with the prize of pride was a gift second to none. The council was about to give them a free pass on what could be seen in the annuls of history as one of the biggest crimes against life since Black Wednesday. Black boots covered in astro-filth trudged onto scrappy ships of mixed technology. Plasma welders added additional modules and panelling, tied onto ships that were just barely drifting in space. The money had gone in, the funds had been sent. Both saints and sinners in the eyes of Lojar had been united under a banner of coin.

The Hopeless; slavers with black hearts had been convinced by Kojiyzob himself. They were either to fight, or they would be destroyed in the next Oshmio crusade. They were stuck between a rock and a hard place, slave or be slaved. This offensive was the only way their numbers could count for anything. Two corvettes and a frigate was all they would bring. Lined up beside them, splattering their ships in ceremonial orange warpaint were the Emissaries. Saphrithid Republican money had purchased this crew, and they were clocking in with their flagship: A destroyer. The Vultures came next, their hordes of ship-breaking corvettes. The Vultures weren't the best, they weren't special forces, they didn't play by the same rulebook as the other marines they usually fought however. They didn't even attempt to capture ships, just destroy them and melt the scrap down for parts. Their corvettes were numerous. They had a grand total of 7. Lastly came the Curses, a Lojari pirate gang with ties to the Nagarians. They provided a token frigate.

9 Corvettes, 2 Frigates and a Destroyer. They formed in space, fighters scurrying around them like birds to carrion, flying into the hangars before the gate fired them to their co-ordinates.


<:: Alright, listen up you lousy lot. If you tag it, you can bag it. Anything you wreck you can capture. Any ships you stall out you can slave. When we receive word of detonations we will insert. Attack with extreme prejudice. Let none escape!
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